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Pokemon crystal clear documentation
Pokemon crystal clear documentation




pokemon crystal clear documentation pokemon crystal clear documentation

So here is the beta release of OmniEdit 1.0, the ZIP is quite large because it includes all the necessary libraries for Qt: !vYMQBYrL!BNaxUIKmMtyGjzrW_kpVRFHevfREZVNzQWvtCWU2TWE I'd also appreciate any sort of requests or recommendations. Apart from that, there's pretty much no reason to, my editor currently can't do anything you can't do with Rhydon (speaking of the 1st gen games, Rhydon doesn't support 2nd gen at the time I'm writing this)īut still, I would really appreciate if you could help me in improving my programming skills by testing OmniEdit and reporting bugs to me either in this thread or via PM, I will set up a dedicated E-Mail account as well. Personally, I prefer my GUI to the one of PikaSav and Metropolis' editor, though Rhydon's is definitely superior. So why should you use my editor instead of the ones currently released for the first generation? Well, it depends on if you like the way my GUI looks. Although I've never experienced a save file being corrupted by the editor, it is still coded to always create a backup of your file when you open it (all of these can be easily deleted by clicking the "Delete All Backups" option in the File tab.The offsets I've used are from the North American release and have been successfully tested with the German version of the game by myself, but I can't guarantee that all regions are supported, Japanese versions of the 2nd gen games are definitely not supported!.Special characters in names are NOT supported.Like I said, it currently supports Red, Blue, Yellow, Gold, Silver and Crystal. I will try to fix these little bugs in a later version. name it "Pokemon Crystal.sav", if you don't the editor will ask you which version you are playing. To make the editor automatically detect the version of your save file, put the name of the game into the file name, e.g.

pokemon crystal clear documentation

Double-Clicking the list will deselect the Pokemon. Clicking the "Add a Pokemon"-button in the party or box interface while a Pokemon is still selected in the list will edit the selected Pokemon instead of adding a new one.You can set it to a lower value afterwards, though. When all IVs except Attack are 10 and the Attack IV is at a non-shiny value, changing it to a shiny value (2,3,6,7,10,11,14,15) will automatically set it to 15. Shininess is still not handled perfectly.There are some things I'd like to explain here: The sprites shown are game-specific, so you'll always see the Silver or Gold-specific sprite when you edit a Silver or Gold save, Crystal saves even show the in-game animation! These are screens for second generation save files:






Pokemon crystal clear documentation